Re: Inflation Concern
Posted: Fri Nov 25, 2022 11:22 am
I think certain attributes should be tuned down by position. Rebounds/blocks for centers, handles/steals for guards, inside/outside scoring in general, etc
Oregon Ducks Sports Message Board Forum
https://ducksattack.com/forum/
Is it just... this? Do the same thing to every player? Haven't seen any better ideasdd10snoop28 wrote:I don't think we should only be focusing on one specific attribute. The ratings are inflated across the board for all types of players (starters, 6th men, bench, and scrubs).
Retiring people early won't solve the problem, and making drafts worse will also not solve the problem.
Maybe we just reset in a decade or so and just tolerate the inflation?
Or, I think we figure out some sort of fair process that reduce attributes of players across the board.
The problem is that everybody has good ratings that it's hard to distinguish legitimate all-stars from role players....players keep inflation and there are too many "B" and "A" ratings nowadays. Whereas as real life inflation has no limit, we DO have a limit in ratings...
so I think we just need to lower ratings across the board somehow for the entire league. not sure how to do this.
Yeah I’m starting too also. Let’s start with drafts. I’m looking over them and we are getting like 5 studs in each draft. We should be aiming for 3. 2.5 for each team add in 10 teams tank 3.75….Craig wrote:Is it just... this? Do the same thing to every player? Haven't seen any better ideasdd10snoop28 wrote:I don't think we should only be focusing on one specific attribute. The ratings are inflated across the board for all types of players (starters, 6th men, bench, and scrubs).
Retiring people early won't solve the problem, and making drafts worse will also not solve the problem.
Maybe we just reset in a decade or so and just tolerate the inflation?
Or, I think we figure out some sort of fair process that reduce attributes of players across the board.
The problem is that everybody has good ratings that it's hard to distinguish legitimate all-stars from role players....players keep inflation and there are too many "B" and "A" ratings nowadays. Whereas as real life inflation has no limit, we DO have a limit in ratings...
so I think we just need to lower ratings across the board somehow for the entire league. not sure how to do this.
I dunno, inflation has been a thing for a while i guess but I'm personally really starting to notice lol
Does anyone know how to update a league file with an excel or CVS file?Craig wrote:Is it just... this? Do the same thing to every player? Haven't seen any better ideasdd10snoop28 wrote:I don't think we should only be focusing on one specific attribute. The ratings are inflated across the board for all types of players (starters, 6th men, bench, and scrubs).
Retiring people early won't solve the problem, and making drafts worse will also not solve the problem.
Maybe we just reset in a decade or so and just tolerate the inflation?
Or, I think we figure out some sort of fair process that reduce attributes of players across the board.
The problem is that everybody has good ratings that it's hard to distinguish legitimate all-stars from role players....players keep inflation and there are too many "B" and "A" ratings nowadays. Whereas as real life inflation has no limit, we DO have a limit in ratings...
so I think we just need to lower ratings across the board somehow for the entire league. not sure how to do this.
I dunno, inflation has been a thing for a while i guess but I'm personally really starting to notice lol
Zyme and TK. Should. Maybe Broph. Used to do the draft files on that before I startedOregon Ownage wrote:Does anyone know how to update a league file with an excel or CVS file?Craig wrote:Is it just... this? Do the same thing to every player? Haven't seen any better ideasdd10snoop28 wrote:I don't think we should only be focusing on one specific attribute. The ratings are inflated across the board for all types of players (starters, 6th men, bench, and scrubs).
Retiring people early won't solve the problem, and making drafts worse will also not solve the problem.
Maybe we just reset in a decade or so and just tolerate the inflation?
Or, I think we figure out some sort of fair process that reduce attributes of players across the board.
The problem is that everybody has good ratings that it's hard to distinguish legitimate all-stars from role players....players keep inflation and there are too many "B" and "A" ratings nowadays. Whereas as real life inflation has no limit, we DO have a limit in ratings...
so I think we just need to lower ratings across the board somehow for the entire league. not sure how to do this.
I dunno, inflation has been a thing for a while i guess but I'm personally really starting to notice lol
I have an idea on adjusting numbers in one go but I cant figure out to import the file
I think the problem is that if you start with drafts you bake in a huge advantage to teams that are good now, and devalue draft picks. We should start with older players, part of the inflation issue is players don't age out of the league like they do in real life.jibbajabba614 wrote:Yeah I’m starting too also. Let’s start with drafts. I’m looking over them and we are getting like 5 studs in each draft. We should be aiming for 3. 2.5 for each team add in 10 teams tank 3.75….Craig wrote:Is it just... this? Do the same thing to every player? Haven't seen any better ideasdd10snoop28 wrote:I don't think we should only be focusing on one specific attribute. The ratings are inflated across the board for all types of players (starters, 6th men, bench, and scrubs).
Retiring people early won't solve the problem, and making drafts worse will also not solve the problem.
Maybe we just reset in a decade or so and just tolerate the inflation?
Or, I think we figure out some sort of fair process that reduce attributes of players across the board.
The problem is that everybody has good ratings that it's hard to distinguish legitimate all-stars from role players....players keep inflation and there are too many "B" and "A" ratings nowadays. Whereas as real life inflation has no limit, we DO have a limit in ratings...
so I think we just need to lower ratings across the board somehow for the entire league. not sure how to do this.
I dunno, inflation has been a thing for a while i guess but I'm personally really starting to notice lol
Even this past draft was weak I can see 5 guys becoming a star.
I see the concern. 96 PGs, you got 4 guys you could consider studs and yes 3 of them were top picks; 97 SG you got 3 guys considered studs and yes again they were top players. 98 SFs, 3 studs again. 2 were top players and 1 had good notes. 99 PGs again your looking at 3-4 studs…Cellar-door wrote:I think the problem is that if you start with drafts you bake in a huge advantage to teams that are good now, and devalue draft picks. We should start with older players, part of the inflation issue is players don't age out of the league like they do in real life.jibbajabba614 wrote:Yeah I’m starting too also. Let’s start with drafts. I’m looking over them and we are getting like 5 studs in each draft. We should be aiming for 3. 2.5 for each team add in 10 teams tank 3.75….Craig wrote:Is it just... this? Do the same thing to every player? Haven't seen any better ideasdd10snoop28 wrote:I don't think we should only be focusing on one specific attribute. The ratings are inflated across the board for all types of players (starters, 6th men, bench, and scrubs).
Retiring people early won't solve the problem, and making drafts worse will also not solve the problem.
Maybe we just reset in a decade or so and just tolerate the inflation?
Or, I think we figure out some sort of fair process that reduce attributes of players across the board.
The problem is that everybody has good ratings that it's hard to distinguish legitimate all-stars from role players....players keep inflation and there are too many "B" and "A" ratings nowadays. Whereas as real life inflation has no limit, we DO have a limit in ratings...
so I think we just need to lower ratings across the board somehow for the entire league. not sure how to do this.
I dunno, inflation has been a thing for a while i guess but I'm personally really starting to notice lol
Even this past draft was weak I can see 5 guys becoming a star.
It shouldnt impact them too much bc I had been planning this for some time but didnt have the required time in past off seasons to address itGoose! wrote:Will this be affecting players from the more recent draft classes too? Think the numbers have been in check starting from the 99 draft, correct me if I'm wrong.
Truth^Cellar-door wrote:I think the problem is that if you start with drafts you bake in a huge advantage to teams that are good now, and devalue draft picks. We should start with older players, part of the inflation issue is players don't age out of the league like they do in real life.jibbajabba614 wrote:Yeah I’m starting too also. Let’s start with drafts. I’m looking over them and we are getting like 5 studs in each draft. We should be aiming for 3. 2.5 for each team add in 10 teams tank 3.75….Craig wrote:Is it just... this? Do the same thing to every player? Haven't seen any better ideasdd10snoop28 wrote:I don't think we should only be focusing on one specific attribute. The ratings are inflated across the board for all types of players (starters, 6th men, bench, and scrubs).
Retiring people early won't solve the problem, and making drafts worse will also not solve the problem.
Maybe we just reset in a decade or so and just tolerate the inflation?
Or, I think we figure out some sort of fair process that reduce attributes of players across the board.
The problem is that everybody has good ratings that it's hard to distinguish legitimate all-stars from role players....players keep inflation and there are too many "B" and "A" ratings nowadays. Whereas as real life inflation has no limit, we DO have a limit in ratings...
so I think we just need to lower ratings across the board somehow for the entire league. not sure how to do this.
I dunno, inflation has been a thing for a while i guess but I'm personally really starting to notice lol
Even this past draft was weak I can see 5 guys becoming a star.
Tell me you're in a rebuild without telling me you're in a rebuild lolGoose! wrote:Will this be affecting players from the more recent draft classes too? Think the numbers have been in check starting from the 99 draft, correct me if I'm wrong.
We started in 1985. So of course we wanted to bring in talent with the drafts. The talent level was more or less having 2 stars to win a championship. 90’s, you needed 3. Now you gotta have at least 4 stars and trying to keep up with the times of hard cap. When you get to a point of needing 5 stars to win a championship, it becomes a problem. And getting a star at MLE is where the whole inflation started. Vet minimum to fill in depth. So, I think I did tone down the drafts so we can still have a great 2003, 2005, 2007 and 2008 draft.Craig wrote:Tell me you're in a rebuild without telling me you're in a rebuild lolGoose! wrote:Will this be affecting players from the more recent draft classes too? Think the numbers have been in check starting from the 99 draft, correct me if I'm wrong.
I think the draft talent peaked at 1992. 5 out of the Top 6 ended up being Top 3 in their position at least once in their career (Shaq, Kenny Anderson, Zo, Jim Jackson, Sprewell). Sorry, Christian Laettner.UOducksTK1 wrote:Truth^Cellar-door wrote:I think the problem is that if you start with drafts you bake in a huge advantage to teams that are good now, and devalue draft picks. We should start with older players, part of the inflation issue is players don't age out of the league like they do in real life.jibbajabba614 wrote:Yeah I’m starting too also. Let’s start with drafts. I’m looking over them and we are getting like 5 studs in each draft. We should be aiming for 3. 2.5 for each team add in 10 teams tank 3.75….Craig wrote:Is it just... this? Do the same thing to every player? Haven't seen any better ideasdd10snoop28 wrote:I don't think we should only be focusing on one specific attribute. The ratings are inflated across the board for all types of players (starters, 6th men, bench, and scrubs).
Retiring people early won't solve the problem, and making drafts worse will also not solve the problem.
Maybe we just reset in a decade or so and just tolerate the inflation?
Or, I think we figure out some sort of fair process that reduce attributes of players across the board.
The problem is that everybody has good ratings that it's hard to distinguish legitimate all-stars from role players....players keep inflation and there are too many "B" and "A" ratings nowadays. Whereas as real life inflation has no limit, we DO have a limit in ratings...
so I think we just need to lower ratings across the board somehow for the entire league. not sure how to do this.
I dunno, inflation has been a thing for a while i guess but I'm personally really starting to notice lol
Even this past draft was weak I can see 5 guys becoming a star.
And we've seen a decline in draft talent since I opened my mouth about inflation. Now I am playing the price since I started rebuilding right when I raised this concern.
And that is 100% not a dig to jibba, cuz he did a great job with those files. It's just the nature of the situation, so we have to treat it delicately.